The Ranger class preset instead pairs Huntsman with Pyrokinetic for some ranged fire spells, as well as the ability to toss out explosive traps if you've put points into both. If you have points in both Huntsman and Geomancer, you can also learn Throw Dust, which blinds enemies. Wayfarer pairs Huntsman with Geomancer, giving you abilities such as Fossil Strike, which creates an oil puddle that slows enemies and can be lit with fire arrows. The two existing preset classes make for good combos.
If you're dropping points into Huntsman, you must be an archer, so you'll benefit from other ranged abilities. Pairs well with: Geomancer, Pyrokinetic, Aeurotheurge, Summoning, Ranged Two points in Huntsman is the prerequisite for a skill that's useful for any ranged character, Tactical Retreat, which applies haste and teleports you out of harm's way. It includes one close-range healing ability, First Aid, arrow attacks such as Pin Down, a crippling shot, and Reactive Shot, which works like overwatch in XCOM, letting you take shots at moving enemies between turns. This is your classic ranger archetype, with skills that center around bow and arrow trick shots and staying the hell away from melee enemies.
Effect: Increases the damage bonus when attacking from high ground.Ĭlass presets it's included in: Ranger, Wayfarer