How to win total war warhammer

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The second major issue was that with its huge map and well over a hundred different factions, Mortal Empires was just slow as hell.

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The latter problem is still present, but it’s not a deal-breaker on its own. The two biggest problems were that the Chaos invasions, the centerpiece of the fantastic campaign of the first Total Warhammer, were basically nonfunctional, either focusing entire on the player to the point of absurdity, or barely being noticeable. (It also created major technical headaches for Creative Assembly, and it took it months to add the final faction from the first Total Warhammer, Norsca, as functional in Mortal Empires.) It’s been a curiosity that I’ve wanted to like as much as I’ve liked the main games, but always missing something.

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See, Mortal Empires has largely been a mess since its release. Three top investment pros open up about what it takes to get your video game funded.